Borderlands 2 Weapon Dmg Multiplier Near Power Lvl
Legendary Weapons Guide – Borderlands 2. This guide will help you obtain all legendary weapons added to Borderlands 2 with the new Command Lilith & the Fight of Sanctuary DLC. Let’s start with the easiest legendary weapon to obtain. Amigo Sincero is a sniper rifle that boasts 50% melee damage bonus as it comes equipped with a. Download High Sierra 10.13 Dmg From Windows Borderlands 2 Weapon Dmg Multiplier Near Power Lvl Textwrangler 5.5.2 Dmg Apple Os X Download Dmg Toyko Dawn Slickeq M Vs Dmg Equllibrium What Dies R1 10 Dmg Mean Anthem Installing Nireish On Same Hdd As Dmg File Install Dmg File On Pc Hotspot Shield Elite Crack Dmg. BorderLands 2 legendary weapons DPS(damage per sec) Lvl 50 Game Media Outlet. Borderlands 2 PC lvl 50 Legendary Weapons Nades Shields E-Tech Relics Character Saves - Duration: 9:29.
In short, there are two targets of this post. It will provide a shallow overview of Borderlands 2 weapon information for users who just want an introduction. It will also include more advanced number crunching and the like in separate sections. The end goal is to get a better understanding of Borderlands 2 (by Gearbox Software)”Gun Math” to make informed decisions about weapon choices to optimize damage output.
Acronyms
DPS – Damage Per Second. Generally, higher DPS is best, but it is hard to measure actual DPS in BL2 in many cases.
FFYL – Fight For Your Life.
FIA – Firing Increases Accuracy. Commonly seen on Hyperion weaponry. Can be very useful in FFYL.
RoF – Rate of Fire, or, how fast does my gun spew bullets.
SMG – SubMachine Gun.
TPFR – Trigger Pull Fire Rate, or fires as fast as you can spaz-click the mouse (limited by the Fire Rate stat, however). Commonly seen on Jakobs weaponry.
Weapon Types
- Assault Rifles: Generally high accuracy, high damage, medium magazine size, medium RoF, high recoil weapons.
- Launchers: Generally high accuracy, very high damage, very low magazine size, low RoF, medium recoil weapons.
- Pistols: These have three distinct variations – Repeaters (low damage, high magazine size, high RoF), Revolvers (high damage, low magazine size, TPFR) and “Sluggers” (high damage, medium magazine size, low RoF). Generally they all have medium accuracy and medium recoil.
- Shotguns: Generally low accuracy, high damage, low magazine size, low RoF, high recoil weapons.
- Sniper Rifles: Generally very high accuracy, high damage, low magazine size, low RoF, high recoil weapons.
- Submachine guns: Generally medium accuracy, low damage, high magazine size, high RoF, low recoil weapons.
Weapon Manufacturers
- Bandit: Bandit tends to have high RoF, high magazine size weaponry, often at the expense of accuracy and/or damage. Makes assault rifles, launchers, pistols, shotguns and SMGs.
- Dahl: Dahl’s special ability is almost always burst fire while zoomed in. Makes assault rifles, pistols, snipers and submachine guns.
- Jakobs: Jakobs often have TPFR, and their trademark is high damage, at the expense of magazine size. Many also consume multiple ammunition per shot, even if it is not noted in the description. Some Jakobs weapons lack TPFR. Makes assault rifles, pistols, shotguns and snipers.
- Hyperion: Almost all Hyperion guns have FIA and average stats besides. Not noted in the description, however, is that most have very unstable sway while zoomed in, until FIA kicks in. Makes pistols, shotguns, snipers and SMGs.
- Maliwan: Maliwan weapons seem to have average stats besides their heavy focus on elemental damage types. Makes launchers, snipers, SMGs and pistols.
- Tediore: Tediore weapons explode on reload, and tend to have fast reload speeds as well. Many times this fast reload combined with explosive damage brings their sustained DPS over the top, making them exceptional weapons for longer fights, such as versus badasses or bosses. Makes launchers, pistols, shotguns and SMGs.
- Torgue: Torgue weapons usually (always?) fire rocket gyros instead of traditional ammunition, which requires the Vault Hunter to lead the target. However, they usually have increased damage as well as bonus explosive damage for those willing to adjust their firing style. Makes assault rifles, launchers, pistols and shotguns.
- Vladof: Vladof weapons seem to have no unique special ability, but generally have high RoF and solid stats besides. Makes assault rifles, pistols and snipers.
Data
Here’s my beginning numbers, and where I could use help.
https://docs.google.com/spreadsheet/…lpMS0FzcUU4d1E https://ameblo.jp/remafootre1972/entry-12633175011.html.

Elemental Types vs Targets Damage Multiplier
Shields | Flesh | Armor | |
Non-Elemental | 1.00 | 1.00 | 1.00 |
Corrosive | 0.40 | 0.60 | 1.75 |
Fire | 0.40 | 1.75 | 0.40 |
Shock | 2.50 | 1.00 | 1.00 |
Observations
- It is very common for weapons to NOT have all of their traits listed in their description. I highly recommend taking a weapon to the firing range to test it out.
- Hyperion weapons tend to have an awful sway initially, that makes their effective accuracy much lower than their accuracy stat would indicate until their FIA trait kicks in.
- The explodes-on-reload trait of Tediore weapons is affected by both weapon damage and grenade damage improvements.
- Different weapon types have drastically different critical multipliers, even on the same target. Sniper Rifles benefit the most from critical hits, while Assault Rifles/SMGs benefit the least.
- Even amongst weapons of the same type, critical damage multipliers can vary significantly.
- Damage scaling based on level is different from BL1, if it exists at all. Due to level difference, my initial testing would have had a damage multiplier of 1.2 if playing BL1, but instead experienced no damage multiplier at all.
- Elemental damage seem to last for different durations based on weapon type.
- Cannon style weapons cannot seem to crit.
- Jakobs snipers have an innate bonus to crit damage that is not always listed on the gun card.
- Some weapons (e-tech or unique rewards only so far) have “beam” and “aura” characteristics. The damage listed on the card is the damage of the “beam” and only applies if you get a direct hit. The “aura” damage is roughly half of that, but has a large radius around the shot. A direct hit gives not only “beam” + “aura” hits, but also adds aura damage to the beam damage. These guns essentially do double the damage on their card with a direct hit. Further, both the “beam” and “aura” can proc elemental effects.
In this Borderlands 2 Legendary Weapons Guide, we will guide you on how you can obtain the brand new legendary weapons added to Borderlands 2 in the brand new DLC. Borderlands 3 is about to come out in three months and to celebrate its release, Borderlands 2 received a brand new DLC a few days ago Commander Lilith & the Fight of Sanctuary. This free DLC adds more content to the game as it connects the second game with the third game set to release later this year.
We have curated this Borderlands 2 Legendary Weapons Guide in which we will tell you how you can obtain the brand new legendary weapons added to Borderlands 2 with this new DLC. The new DLC adds three brand new legendary weapons to the game and you can obtain them in order to further increase your arsenal of weapons in this amazing game. The new weapons are Overcompensator, Hector’s Paradise and Amigo Sincero. You can get them in the sequence we have detailed below.
Legendary Weapons Guide – Borderlands 2
Borderlands 2 Weapon Dmg Multiplier Near Power Lvl 4
This guide will help you obtain all legendary weapons added to Borderlands 2 with the new Command Lilith & the Fight of Sanctuary DLC.
Amigo Sincero
Let’s start with the easiest legendary weapon to obtain. Amigo Sincero is a sniper rifle that boasts 50% melee damage bonus as it comes equipped with a bayonet. Apart from that, it will give you 250% weapon damage as well. With such huge damage bonuses, whether you stick to the melee attacks, or switch to ranged combat, you will get bonuses for both.
To begin your hunt for this legendary sniper rifle, star by heading to The Backburner and speak with Brick. Brick will give you the quest BFFFs which requires you to kill four Lieutenants in different locations. All four will be marked on your map. You need to take down Tetra, Hoffman, Angvar, and Bolson.
Once you have killed all four, bring back the components to Brick. Make sure that you loot the bodies of the dead Lieutenants for the parts that you need. Return to Brick and he will ask you to deliver the present to Mordecai. Deliver the present to Mordecai and head back to Brick to get Amigo Sincero from him. This is one down. Check it out in action in the video below by Joltzdude139.
Hector’s Paradise
You cannot obtain this legendary weapon right from the start. You must have completed Chapter 4 and you will finally get access to it in Mt. Scarab Research Center in Chapter 5. This legendary pistol comes with an added bayonet as well however it also comes with 15% Electrocute chance with which it can deal Shock damage to enemies per second. It is super effective against shielded enemies.
To start the quest, head to Mt. Scarab Research Center and while heading there, you will find a quest marker on the left side after going down the stairs. Find the dead body here and interact with its Echo that will help you start the hunt for Hector’s Paradise. With the first Echo in your hand, you are tasked with finding three more Echoes in the facility. The remaining three Echoes are located in the Candidate Detention Room, Experimentation Room, and Observation Deck.
In the Candidate Detention Room, kill all the enemies and a door to a cell will open which has the Echo in it. Collect it. Now make your way to the Experimentation Room where you will find another dead body above the meat grinder. Collect the Echo. For the final Echo, head to the Observation Deck where you must get access to a walkway. Head up the stairs and use the ladder to get to the walkway and collect the final Echo.
Dell multimedia audio controller driver free download. After collecting all four Echoes, make your way back to the Observation Room and get to the new room using the stairs. Inside this room, you will find a safe. Break it open with melee to complete the quest and obtain Hector’s Paradise, your brand new legendary pistol. Check it out in action in the video below by lil_bleachbottle.
Overcompensator
The last legendary weapon in the DLC is the Overcompensator and it is also the best one. This legendary shotgun comes with a damage multiplier along with a 4.4x weapon zoom. It is one of the most accurate shotguns in the game with an insane amount of damage and an excellent weapon zoom. It will also keep you motivated throughout the fights so fans who have played Tales from the Borderlands will remember this amazing gun.
You can only obtain this legendary shotgun once you have completed the final mission of the DLC. The quest that unlocks this gun is Chief Executive Overlord however you might need to complete a few more quests in order to make it spawn. Vaughn will give you the quest Chief Executive Overlord.
You do not have to do much for this gun as you are simply tasked with speaking with Moxxi, Ellie, Brick, Marcus, and Claptrap. In this very order. Once done, head back to Vaughn who will now task you with finding his Artifact of Power. Head to Helios Fallen and look for the washing machine at the waypoint.
The Artifact of Power is actually his pair of boxers. Grab them and head back to Vaughn to complete the quest and get your Overcompensator. Now you can kill people with insane damage and some of the best combat commentary ever featured in a video game. Check it out in action below in a video by Glitching Queen.
Looking for some tips on how to beat the brand new raid boss Haderax the Invincible? Then check out our Borderlands 2 Haderax the Invincible Guide which will also tell you how you can obtain the Toothpick Assault Rifle which is yet another amazing weapon in the DLC.
Borderlands 2 Do Weapons Scale With Level
This concludes our Borderlands 2 Legendary Weapons Guide. If you want to add anything to this guide, feel free to use the comments section below./download-gta-5-apk-data-obb-for-android-atg.html.